Overall this mod has been tremendous! It makes me feel like I'm experiencing the game for the first time all over again. It gives me such a different experience with the new selection of pokemon, the new movepools, abilities, and typings. That being said, I have one massive gripe with the mod. So many pokemon have new typings that they didn't before (which isn't necessarily a bad thing) but there were some huge oversights in type match ups. I have been hit by moves on various pokemon that shouldn't have been super effective but were and moves that should have been super effective weren't. This happened on a select few pokemon. I double checked the updated typings just to make sure I wasn't missing something and even with the updated types it should have been a different effectiveness. This can and should be changed in a future update as it disrupts my game play horribly. Since this can be fixed so easily and since this is such a good mod aside from this one issue, I still give it 4/5 stars and I plan to eagerly play through hundreds of times with each version so I can try out every new strategy possible. Thank you for allowing me to relive my childhood again.
I am a big fan of the original games for the gamecube and because this rom hack is not too transformative I would say it is hard not to like it, I do like the increase in difficulty too. I know this is an early version of this rom hack so I didn't have the biggest expectations though I do wish there were more shadow pokemon added to it. I've already beaten Venus and I dont think I have encountered a single new shadow pokemon yet which is strange. Also I am not too much of a fan of the first 7 zones of Mt Battle being turned into easy exp grinding. I was personally quite a fan of the 100 round gauntlet. Lastly I would particularly enjoy if there were more quality of life changes, if you could manage some way to purify shadow pokemon earlier that would be quite nice.
Hey! Glad to hear you've enjoyed it so far. Yeah Colosseum hacking isn't where XD hacking is yet I'm afraid so expanding the number of Shadow pokemon is currently possible. I'm considering lowering the purification requirement in a future update as the later Pokemon are very annoying to purify, but think the rate at which the early game mons loose their gauge is pretty balanced considering you can burn through an entire shadow bar in one battle if you play it right. Sadly the purificiation chamber would probably only be possible if you rebuilt the entire game in XD's engine haha.
Definitely enjoying this playthrough, a nice change to a game I haven't played in quite a few years. I'm glad I'm doing this playthrough in a new way. One thing I just noticed, I have Espeon with Dig and Plusle with Discharge which hits all pokemon on the field. Unfortunately, discharge is still hitting Espeon while using dig, making that a non-viable strategy
I started playing this hack a few days ago and now that I am finished and it has been a pleasant experience.- I know that in the original there werent that many shadow pokemon, but it may have been possible to add a few more. Its mostly the same Pokemon as in the original, except for a few like Salamance out of my head. and not only the shadow pkmn, most of the trainer have the exact same pkmn.I even remember getting Heracross here in the Pokemon Lab and in the original in Realgam Tower. It could have been a new pkmn instead of it switching with another one.It got a little stale for me.I find it good however, that most of the trainer pokemon are evolutions. Take for example the first trainer in the game.- The Master Ball Glitch still is in the game. It works by catching a shadow Pokemon with your first pokemon and than switching the master ball with another ball in your items. It could be prevented by simply turning it off. So you cant switch items while in battle. It isnt a big deal, you can just avoid to do it in the first place. Also a wider variety of balls to buy would be a good inclusion. And not beeing able to buy balls in other places and only in Outskirt Stand.Same goes for some other items. Also its nice that it seemed a little easier to catch pokemon. Was the catch rate for the 3 dogs higher? I did like that. - Trainers tend to be a little dumb. Sometimes they boost their stats even tho they only have 10% hp left. They sometimes attack the pokemon that is resisting their attack and not the one weak to it. The lvl Cap is fine however. You are never overleveled and thats a good thing. You also dont have to grind as much. Its a good pacing.- Items overall. I know its 3rd gen but if we take Pokemon xg for example, there was not only Choice band, but Choice specs and lifeorb included. Some others as well. Having more options when team building is always good.
I did llike many quality of life changes tho. Including physical/special split was needed in these old games. Many pokemon were unusable because of that. Reusing TMs, beeing able to see your shadow pokemons nature before it is freed. That wasnt possible before.Having said all that, I dont know how hard it is to program new things into the game. Like more shadow pokemon or new items.I still think it was fun overall, but it could defintly improve a little
Im enjoying this version of colosseum a lot. The revamped encounters and moves has been a lot of fun, but there is an issue with the sceptile line. Idk if it's intended, but it seems odd to use the old version of lightning rod in a game that's so revamped. First time i used grovyle to tank a lightning move, i was severely disappointed to find myself getting hit instead of rewarded for good switching. Other than that, i dont think i have any issues with the game.
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This YouTube playlist has all of them, and the audio directory of Showdown! also confirms about the former list. You can hear them in YouTube or also directly download from the Showdown! audio directory.
Some of these tracks are Easter eggs that only play in special circumstances:-spl-elite4 is used for matches in their Smogon Premier League tournament-colosseum-miror-b is used if you have two or more Ludicolos on your team-xd-miror-b is used if you have two or more Lombres, or both a Lombre and a Ludicolo on the same team-homika-dogars is used if you have a Koffing on your team whose nickname is "Dogars"
To be honest, I think long time Pokemon fans will be dissapointed by the lack of Rental pokemon, Gym Tower, mini games, and Oak's Lab. The game offers a colosseum mode like the stadium games and free battless, but there are no rental pokemon.Instead, you are given a story mode to play along. The story may not be as good as the portable, but it's still comes with it's addictive gamepla. I would recommend if you have a portable generation 3 game with a gameboy cable because the sotyr mode alone is not enough to get this game.
Pokemon Colosseum is not a pokemon stadium game. The word colosseum being a similar word to "Stadium" is purely coincidental. Pokemon Colosseum is a well made game that was crafted with love. It has an interesting story, a mysterious main character and it looks at the Pokemon world from an angle no other pokemon game has. Pokemon stadium is a fun arcade game to be played with friends. They are polar opposites in terms of playstyle. Just wanted to clear up confusion, since someone *cough* Pontinho *cough* left a negative review for the game BECAUSE IT WASN'T A POKEMON STADIUM GAME AND HE THOUGHT IT WOULD BE. No one else should fall into this trap. It takes a while to download, so make sure you're looking for the right game before you do so.
An epic! The minute I started playing I fell in love. The story is amixing and nothing like any prior pokemon games. You can catch and battle with what are called shdow pokemon. The 2 on 2 battling is also fun since you rarely have any in the gameboy games. I reccomend this to any pokemon fan looking for a new twist on the game. 2b1af7f3a8